My Role: Art Head / 2D Pixel Artist
Team Size: 11 people
Tools I used: Clip Studio Paint, Unity, Git/GitHub
Duration: Aug - Dec 2025 (4 months)
“Whispers in the Halls” is an ongoing semester-long game project developed in Unity by our team of 11 for our Game Studio class.
The game is a 2D pixel-art exploration experience built with Unity. As a 2D pixel artist, I create character sprites, environment assets, and UI elements. I manage version control in Unity alongside the programming team. This project has provided me with experience working in a larger, cross-functional team and staying connected with each other through our Discord and regular check-ins. Throughout our project, our team would have multiple playtesting days, iterations of our work based on feedback, and planning our tasks based on timeline constraints.
Below are my progress check-ins: